Courtesy of Chris Mullins
                This faq is made by Chris Mullins for reading to anyone 

who wants to know about the Neo-Geo Entertainment System , the Neo-Geo 

CD equivalent, and the MVS arcade system.  Now, please enjoy this faq!



Contents  

                                                                                                            Frequently Asked Questions:     What is a NEOGEO or NEOGEO CD?      What are the specs for the system?     How much does the system and games cost?      What accessories are available for it?     Are Japanese games compatible with U.S. NEOGEO's?      I want the "Blood and Bouncy" code for King of   Fighters '94? How do I get it?     What is a NEOGEO CDZ?    How come my games look weird when I play them?      Can I play MVS cartridges in a home NEOGEO?    I can't find the Home Cartridges I want. Are you sure I can't use MVS Cartridges in a Home Cartridge system?     Are the NEOGEO MVS boards JAMMA?    Do you have any NEOGEO Systems or Games for sale?     What are the Memory Card and Controller Test?      Can you get extension cables for the controllers?     What about the Multi-Link feature?     Are there any Third Party Manufacturers for the NEOGEO?    How do I design a game for the NEOGEO?      Are there any Back-Up units for the NEOGEO?      Can the NEOGEO handle more than 330 Megs?     What's the deal on the NEOGEO 64?      Why can't I find my favorite Neo cartridge?     What makes sense, ONE new cartridge, or a bunch of  older cartridges?      How come my Neo games don't work?    I tried everything, but my screen still looks garbled! What should I do?    Man, the NEOGEO CD is too slow! Can't I put in an 8x CD-ROM drive in my NEOGEO CD?     What's the current status of the NEOGEO?      What should I get, a Cartridge or CD system?      What should I get, the NEOGEO CD, or the NEOGEO CDZ system?     What should I get, a home cartridge system, or an MVS cartridge system?     I want to get an MVS System(Arcade Machine or Super Gun ->MVS board), but where, or how do I go about finding one?    Is it Possible to Hook up my Neo controllers to an MVS board?     Someone said that Metal Slug is a RARE game.  Where do I get it?    What Games do you Recommend for the NEOGEO(CD)?     What is the Biggest Game Currently for the NEOGEO?    What's this I hear about NEOGEO Emulation?     I'm tired of my Neo Cartridge(s)(or CDs). How do I   get rid of them?     Can I Contact SNK?      Game List Questions:     You gave Art of Fighting 3 an Excellent rating.  But I heard that was a bad game from other people.  What's up with that?    Someone has Fatal Fury 3 for $299, but I don't want to spend that much on the game.  What's the market price for this game?   How many games do you own for the NEOGEO?  Are they any good?    Are there any significant oddities pertaining to the Neo-Geo and its games?     Where can I find Neo Stuff, info about the Neo Mailing List, and other such things?    Game List:     Action    Fighting     Shooter    Puzzle     Sports/Other    Japanese Name to American Name   Market Prices   Phone Numbers   Other Information   Past Updates   Coming Soon To My FAQ! Frequently Asked Questions
----What is a NEOGEO or NEOGEO CD,  and what are the specs for it?        The NEOGEO is an exact copy of SNK's MVS arcade hardware, with MVS  standing for Multi-Video System. SNK makes games in this order:  MVS  Cartridge, Home Cartridge, and CD-ROM(for the NEOGEO CD).         Arcade operators have the MVS boards set up, to where you can play up to  6 games(can access different ones with a push of the button) while standing at  one machine. There are also 4 game, 2 game(2 monitor), 2 game(1 monitor),  and single units.         The specs on this thing are pretty good(who cares if this is eight years  old!), including decent sound(timetested). Here they are: Processor:                  Motorola 68000(12 Mhz), Zilog-80A(4 Mhz)                            (technically a 16-bit machine) Resolution:                 320x224 Color Palette:              65,536 Maximum Colors On-Screen:   4,096 Maximum Sprites On-Screen:  380 Maximum Sprite Size:        16x512 Maximum Amount of Game Planes: 3                         Sound Channels:             8-FM synthesis, 7-Digital, utilizes PSG, PCM also Internal RAM:               Work RAM: 64Kb                             Video RAM: 68Kb                             Z80 RAM: 2Kb                             Memory Card(see below)           The NEOGEOCD has all, including a single-speed CD-ROM drive,  64Kb of internal backup RAM, 430Kb Video RAM, cool loading screens, and 56 Mbits of RAM!
----How much does a NEOGEO system cost?           The $64,000 question, I guess. When the NEOGEO first came out in  1990, it cost $650 with either NAM-1975 or Baseball Stars Professional, and  games soon followed, costing $200 apiece. Now, you could pick a Neo up for  about $200, but new games run you $300 apiece, due to the extremely large  size and megabit count of them. But you could find old, used games for a lot  cheaper(about $40-50 apiece), and a lot better bang for the buck that way. (See later in the FAQ for my counterpoint to the statement above.)            The NEOGEO CD came out in 1994 as the supposed answer to SNK's  gamut of problems, with cheaper games and a standard medium to put them on.   It's still a viable system to purchase, because the new games are about $200  cheaper. But certain used games are cheaper on cartridge, and load time is a  big problem(due to the demanding fighting games made for it, and it being a  single-speed drive). The NEOGEO CD costs about $250 new, and games run  about $50-70 apiece new for it.
----What accessories are available for the NEOGEO?            Joystick:  There are two kinds of joysticks available for the NEOGEO.   First is the bigger, more stable joysticks, where motions can be done with ease(  most, at least). But the others are lighter, more apt to break, and harder to even  pull off motions on it.  To some people, they don't like the fact that SNK doesn't  make the older, heavier controllers anymore, only the smaller, sleeker  controllers.            Memory Card:  This device on the NEOGEO Cartridge System  can save any position in ANY game(from 19-27 game positions saved), and can be put in  an MVS arcade cabinet so you can resume playing from your saved game in the  arcade(8 Kbytes of RAM). You can also use any memory card that has 68 pins, and that is JEIDA spec ver.3, or higher.           Joypad Controllers:  Pretty good controllers, but may be hard to pull off  certain motions on it, and may seem out of place on the NEOGEO.           RGB/S-Video Cables: Yes!  You can have arcade quality graphics with the RGB cable(and near-arcade quality with the S-Video cable)!  But, you'll have to make your own, because all of the old peripherals are not made  anymore.  Don't fret, however, you can go here, to find info!           Nylon Carry Bags: Have you ever wanted to take your NEOGEO on vacation?  To college, or to your Grandma's? Well, now you can, with these nylon carry bags, which are padded for the Neo's protection. Although these products are rather old, you can probably still find them at SNK, or at other retailers listed in the "Phone Numbers" section.            There are other products out there made by third-parties and other  companies, but are not listed here.  See "Phone Numbers" for companies that  may carry the product that you're looking for.
----Are Japanese games compatible with U.S. NEOGEO's?           Yes they are, and may play in English.  But some European countries'  carts are made to the PAL standard, so they may appear to be jumbled  somewhat.
----I want the "Blood and Bouncy" code in King of Fighters '94?  How do I Get it?          First, you can either input the code normally(which is time-consuming), or  you can have a language switch installed.  In the following paragraphs I will  explain how to do so in a NEOGEOCD(Z). This may also work for the cartridge  system as well.          Also, don't turn the switch when the system is on! It may damage the  system! And I will NOT take responsibility for your mishaps on making this, should an accident occur.          Now, here are the directions:      1. Unplug all cables from the NEOGEOCD(Z), and remove any disks that  may be inside.      2. Turn over the NEOGEOCD(Z) and remove the four screws at the corner  of the case. After removing the screws, carefully lift the TOP portion of  the case so that it does not get stuck on the joystick connectors.      3. Place the top portion of the case next to the bottom so that the CD data  cable does not get removed from its socket.      4. Look at the board with the joystick connectors. Carefully remove the  Data Cable from its socket. Next, remove the six screws and carefully  remove the board from its case. Also, be aware that there is a switch  already present on the board. This is NOT a pre-installed language  switch(DON'T TOUCH IT!).      5. Look at the jumpers near the Data Cable(at southwest position from the  Data Cable, when the diagram near the Data Cable is facing north,  relatively). If you have an American NEOGEOCD there will be a jumper  located at JN1. If you have a European system, the jumper will be at  JN2. On a Japanese NEOGEOCD(Z), there is no jumper set.      6. Look at the jumper diagram near the Data Cable. Now you have to  decide what modes to switch from and to. If you have any remaining  jumpers, remove them with a soldering iron. Also take the time to  decide whether you want a remote switch, or one soldered to the board.      7. (FOR JAPANESE TO USA MODE)If you decided on a remote switch,  solder a piece of wire to one terminal of JN1 and solder the other end of  the wire to one of the terminals on the switch. Next, solder another wire  to the other terminal of JN1 and then to the other terminal on the switch.  You now have a working USA to Japanese mode switch. You can now  cut a hole in the case of your NEOGEOCD(Z) and mount the switch( if  you want to). If you wanted to switch between Europe and Japanese  mode just substitute JN2 for JN1 in the above example. Also, if you did  not want a remote switch, you can optionally mount the switch directly to  the board. This makes it really hard to change modes when you want  to.        (ALL THREE MODES) If you wish to have all three modes you have  several options. First, you can buy a three-way switch, that must support  both JN1 and JN2 open, JN1 closed and JN2 open, and JN2 closed and  JN1 open. Or, you can install two switches. In the second part, you  could use USA mode by leaving the JN2 switch in Japanese mode and  setting the JN1 switch for USA. European mode can be used by leaving  JN1 in Japanese Mode and setting JN2 for European. Japanese mode  would be accomplished by leaving both switches in Japanese mode.  Please do NOT leave both switches in either USA or European mode.       8. Now reassemble your NEOGEOCD(Z).       9. Now reattach everything and try a game in Japanese mode and then try  it in American mode. If it works both times, you have a successful  switch!       If you don't want to do this yourself, please contact MAS Systems, as  they will modify your NeoGeo to show the blood with the flick of a toggle button.         But, on newer games, you don't have to enter a code, or make a language switch for it, because they already contain blood and other adultish themes.
----What is a NEOGEO CDZ?       That is a NEOGEO CD with a double-speed drive, meaning that it has  about half as much load time as the NEOGEO CD.  Right now, it is only  available through Japanese importers, and plays CD games only in  Japanese(on newer games, there is an option for the game to display English, Spanish, and Portuguese also).
----How come my games look weird when I play them?        Well, you either need to clean your games very well, or you may have one of the PAL systems that was floating around in 1992-1993. If you do, and your system is still under warranty(yeah, right!:) ), SNK will fix it free of charge.  If you aren't still under warranty, they'll fix it for a fee.
----Can I play MVS cartridges in my NEOGEO?          Yes, but you must get them converted, because the MVS carts have  wider cartridge slots, and a different 1Mb ROM on them than the home ones do.   MAS systems does this, but it'll cost you about $150 to get your MVS  cartridge converted.          But, with a special adapter, one may play home carts in an MVS system. I do not know where to find an adapter like that,  but I'll try to find one so I can pass the info to my FAQ readers.
----I can't find the Home Cartridge games I want. Are you sure I can't use MVS cartridges in my Cartridge system?          Yes, I'm sure, I speak that from experience(I bought a Ninja Master's MVS cart on about 1/20/97, and it wouldn't fit in my home system). And do you know the reason why SNK made the MVS and Home Cartridges incompatible?  Because arcade operators couldn't buy the "cheap" home games for arcade use.           Don't fret, you can try to find those hard-to-find games, if you look hard enough. Check here for more info on how to find home cartridges, or see here if you want to make the jump to MVS.
----Are the NEOGEO MVS boards JAMMA?        Of course they are, the main boards indeed have to be in order to run on mainstream cabinets and the Super Gun, you know. But, in order to play an MVS game, you need the main MVS board(1 slot through 6 slot), and a Super Gun, or a JAMMA harness and an arcade cabinet.
----Do I have any NEOGEO Systems or Games for Sale?         Unless I specify that I have anything for sale, or if the offer sounds good to me, I won't sell my Neo Carts, unless I put them up for sale. Don't worry, if you want a game, I'll help you find it.  Just ask me.       
----What is the Memory Card test and the Controller Test?          The Memory Card test does test and let you format cards, delete  saves, copy saves, and read files.  You press and hold ABCD when a game  is inserted, press reset, and it is activated.  The Controller Test tests to see  if you have a broken controller, and it is activated by inserting a game,  turning on the power as you're holding ABCD.  There is either a 0 or 1 when  you press any button in the test.
----Are there extention cables for my controllers available?           You can actually use PC controller 15-pin extention cables without  any modifications necessary.
----What about the Multi-Link feature?           Two games for the NEOGEO feature the Multi-Link Feature, which  means you can network two NEOGEOs together, with two separate TVs.   But the Multi-Link Cable is essentially a wire with two male mini-headphone  jacks, one at each end.
----Are there any Third Party Game Manufacturers for the NEOGEO?        There used to be several third party companies publishing in America, but now only produce in Japan(and let SNK publish them over here), such as Visco, Pallas, Video System, Alpha Denshi(ADK), Saurus,  Sunsoft, Aicom, DataEast, Tradewest, Hudson Soft, Nazca, Taito, Technos, American Sammy, Monolith, Takara(?), Success, and Wave.  They all publish  games in Japan, or just stopped making games for SNK. 
----How do I design a game for the NEOGEO?        Whoa, whoa, settle down! Remember, this is a topic, which has a lot more to it than the space I've devoted here on it. I'll give you the rundown on the sequence of events, in order to program a game for the Neo:      1. Get a developers' kit from SNK, so you have the exact programs and tools that SNK uses themselves to make games for the Neo(This step can be sidestepped, but making a game compatible with the Neo later can be quite a hassle).      2. Now, get some developers' programs, load your computer up with RAM, and get a very good graphics card. Also, start learning to program in C (ANSI C, or Objective C), because you'll have to program the game this way(maybe Assembly code?).      3. Get an EPROM burner, which programs the ROMs needed for a Home Cart or an MVS game(CD-Recorder for CDs). You'll have to use a better, more finished ROM for the finished product, and construct a cartridge(or get a CD).      4. Playtesting. You have to playtest this game for bugs, and to test certain spots in a game, a LOT! But, if you need to test something that's far in the game, that's what codes are for, to get there in a flash(they are programmed in the game). Afterwards, you're almost done, but you may need to do a couple more steps.      5. Design the artwork and instructions for the game. Make sure that it looks pretty professional, and looks like current Neo instruction booklets. This is very important, as good artwork complements a good game, but bad artwork will make a good game look bad.      6. The final step, is to either send the EPROM to SNK, and they may buy the rights to the game(for some good money), or you can pay the licensing fee, and make Carts yourself(CDs), as a company. But, the licensing fee will run, on an average, over $500,000, so for most people, that is not a feasible option anymore, considering the limited run of Neo Carts(CDs are pretty limited too, certain ones).      Hope this helps, if you have any questions, feel free to e-mail me, I know some more about the subject, and I can share that with you, if you're interested.
----Are there any Back-Up units for the NEOGEO?         Man, I wonder what someone would need them for? :) Anyways, you could probably find one of the old Multi-Game Doctor units that could be floating around.  But, since there are no more back-up units in production, and the Multi-Game Doctor cost about $1300 New, you'll have to pay a pretty penny to get your hands on one now.  Unfortunately, I heard that it took about 10 minutes to load up a game on the device.
       ----Can the NEOGEO handle more than 330 Megs?         Of course, but there may be some animations cut here and there, but  the limit is not 330 Megs. They should call it "Max 1 Giga", but 1000 Mbits  in a game would make it very expensive on cartridge. I'll contradict, that, as of(5/13/98), there was a 539 Meg game just released, called Real Bout Fatal  Fury 2. Now, with the "Max 1 Giga" board that SNK's using to make bigger Neo- Geo games, we may see games hit 1000 Megs in the near future, before the Neo dies.
----What about the NEOGEO 64 that I've heard about?         This is SNK's next generation system(so aptly named!), and may  become a reality in the home, but a sure thing in the arcade.  Even though  Samurai Shodown(Samurai Spirits in Japanese) is the first game, most  everything else is rumors or speculation.  Maybe, but SS64 doesn't look  the best at all.  The game controls sloppily, and looks like Tekken 1, ver1. The NEOGEO 64 has a LONG way from becoming the 3D system of the future, but if they do 2D games............         The NEOGEO 64 also will sport racing games, and maybe action games also.  There are prototypes of Art of Fighting 4 out on the NEO 64 , which, since it is polygon-based, will put an end to the 2D era, should it ever take effect(personally, SNK needs experience making these games, and need the experience now!).
----Why can't I find my favorite NEOGEO cartridge?        When SNK makes games, they make very few cartridges now, but they used to make more than they did, due to the huge size of the games nowadays.  Produ- ction is now in the low-to-mid hundreds(or even in the dozens!), so buy them when  you can, and don't be afraid to spend $150 or more on a newer game, just not on anything older than that. Games older than that should be a lot cheaper(but may not be, if it is rare, like Sengoku 2).
----What makes more sense to buy, ONE new cartridge, or a LOT of old carts?        Personally, I would look at it this way: I could buy a new crtridge, such as King of Fighters '97, and play it somewhat for 5 months, or buy 5 old games for that cost, and get maybe 1 month out of them, due to limited replay value out of them.  I would go with the new, except when there are 2  or more older games you want.
----How come my Neo games don't work?         Well, you have to clean the games! I can speak from experience, and carts can get very dirty, and cleaning them shows you how much dirt there is on them.  You take a solution of Isopropyl Alcohol and water, and clean the contacts with a Q-Tip.  Also, if you just yank out the games instead of taking them out carefully, contacts, over time,  will partly come off.  So treat your carts well, and they will last a long time!          Or, you could have pushed the cartridge too far in, which will make bigger games(i.e.,King of Fighters '96) screw up. Put the  carts in ALMOST all the way, and push them back up a LITTLE bit to make them work. Always put the cartridge in, game logo in front, or else you may mess up the system contacts.         The last reason, is if you have a Japanese/American  switch on the back of your Neo-Geo(cart or CD), with it enabled in Japanese. Newer games will not work like that(from Fatal Fury 3 -onward), so you must switch it back to American. I speak from experience(I bought a system from GameDude like that, and games like Crossed Swords and Fatal Fury 3 wouldn't work), so switch it back to American! The switch is usually between the power cord and AV  plug-ins on the back of the Neo-Geo.
----I tried everything, but my screen looks garbled still! What should I do?         Well, if you tried what I said earlier, and it still doesn't work, follow these steps(I will NOT take responsibility for anything bad that happens):      1. Open up your system(or call SNK and have them fix it for you, for a fee of course), and find where your AV and AC outlet wires plug into the back of the machine.  Then find the cartridge port, and connect (or re-connect) the wires in all three, the AV, AC, and cartridge ports. MAKE SURE THE POWER IS NOT PLUGGED IN!       2. Well, if you know a lot about soldering and electronics in general,  you can try to convert an MVS board into a home one, just take the AV ports , AC outlet plugs, and the cartridge plug(unless you want to play MVS games in your home system, which in order to do so, cut away the cartridge opening on the system casing). You may need an RGB-NTSC converter, depending on what you want to do(MVS or Home). However, these are very shallow descriptions, and are not attempted yet.  Don't do this yet, but if you choose to, e-mail me first, and we'll talk it over.      3. Send your system to SNK of America. Call them first, and get some prices on how to fix your system, you'll have to pay shipping both ways also,  so expect it. They'll fix it for you in about 3 weeks, depending on what they do, they'll charge accordingly. Make sure you tell them what you do, what the system does, and other things that they may need to pinpoint the problem.       I hope that solves your problems, if you have a Neo CD that needs fixing, just figure that when I say "cartridge port", I mean CD laser and mechanism(maybe controller to CD player, too, to run the drive) can be transported to the other system, if necessary.
----Man, the NEOGEO CD is too slow! Can't I put in an 8x CD-ROM drive in my NEOGEO CD?        That's a tough one to answer. Well, it may depend on your  computer skills, whether you should put in a SCSI or IDE controller, because you may not be able use the Proprietary interface that the NEOGEO CD uses to upgrade your CD Mechanism. If you succeed in doing so, or just connect the drive to the CD unit, you'll have successfully installed it! (Note: You may be able to plug the drive into the unit, without any modifications necesary.)        But all that work may be for naught, because most of the access time depends on what speed the games are produced at. Most are still produced at 2x or 4x, so anything higher than a 6x or 8x drive is not necessary at all. In fact, even a 4x drive may not be necessary, which means you'll be partying with your NEOGEO CD(CDZ, perhaps?), taking a while still to load games.
----What's the current status of the Neo?         The current status of the Neo is good. It's meaning, of good, is that there are a fair number of games available, and coming out, but the games are now readily available, such as Real Bout Fatal Fury 2,  Blazing Star, and Metal Slug 2.          Since the "Max 1 Giga" board with Real Bout Fatal Fury 2 came out, we'll see more Neo-Geo games before it's through, perhaps up to 1000 Megs! Looking back at 1992, no one would have imagined that the Neo STILL has a following, and it's doing rather well.
----What should I get, the CD or Cartridge System?         It all depends on two things, how much you play games and how long you are willing to wait for a game. If you're like me,  someone who has a lot of other things to do, but expect your game to work, and have NO load time, the cartridge is for you. Even though the games run from $30 to $299, they are QUALITY- built, and is designed for extended play.         The Neo-Geo CD, on the other hand, is made for play, and are cheaper, from $20 to $50, and is made for the person who buys a LOT of games, and only plays video games in his/her spare time. But, the load time is horrendous, and is of a  cheaper build quality. Even though you can find the CDs a LOT easier, you can find almost all carts by just checking all the retailers periodically.         CD or Cartridge, it depends on what you can afford? The question should be, how many games can I afford? I personally have 11 carts, but have had as much as 40 carts, before I sold them last month. Even though some carts are expensive,  I don't buy every new one, because I'm saving for a car, taking care of others, etc. :) If you plan on buying more than 25 games brand new, go for CD. But if you have a decent job, can pay for games himself/herself, like yours truly, and play them when  you want to, go for cartridge.
----What should I get, the NEOGEO CD, or the NEOGEO CDZ system?        Basically, it depends how much money you have, whether you want to play older games in English or not, and if you can find a NEOGEO CDZ. Even though the CDZ has a double-speed drive, loading time is not twice- as-fast, more like a little faster, since SNK may make games at 1x speed.         The CD unit has going for it, a sleeker design, more English  games that can play English(CDZ, you're stuck in Japanese for some titles), and you can find the system easier. But, the load time can be awful, and on the older games, you either play them in English mode, or have a Japanese mod switch done on the system.        The CDZ unit, loads faster, you can have access to the blood codes (meaning Japanese mode), and it's easier to install a switch to Japanese mode on the system. But, it costs about $450-$500 for the drive, which may turn off some people.       It's entirely your decision, but this decision will come down to whether you have the money to buy the CD(Z) unit, or whether you can find one. Hope this helps in your quest to pick the right Neo system for you!
----What system should I get, the home cartridge or the MVS cartridge system?         What kind of games do you want, rare games or not-so-rare games?  Games such as King of Fighters '97 are not really rare,  but ones such as Kizuna Encounter and Ragnagard ARE really rare. MVS games are also cheaper than the home games, and the so  called "collectors" charge lots of money for rare Neo home games. What is this world coming to?  $500 for a Neo home game?, Sometimes, the $500 carts are worth it(for me, sometimes), but for the majority of Neo owners, it is not. Those are the decisions you must weigh if you  make a decision on which one you prefer.          The home system is carried by a close-knit group of  vendors, who charge decent prices for games, and include nice boxes, instructions, and the like.  But, the rare games, collectors will drive up the prices on them, disheartening the person who has to buy his/her own games.           The MVS system has advantages, such as cheaper games( after a year however), games that are more easily found, and games that ARE the actual arcade games.  But, you need either a Super Gun (a JAMMA board that allows to play arcade games on your TV), with a NEO MVS board(1, 2, 4, or 6 slot machines), or a cabinet designed to play Neo games.            If all you are is a pure gamer(or someone who doesn't have  much space, and doesn't want a Super Gun), then the home system is for you.  But if you might want to make money with your cabinet, or have the TRUE arcade feel in your living room, the MVS is for you.
----I want to get an MVS system(Arcade machine or Super Gun->MVS board), but where, or how do I go about finding one?         That's a tough call.  First, decide if you have enough money ($1000 or so for a new 1-slot machine with a 25" monitor), and the space to hold a big arcade machine.  If not, you can purchase a Super Gun system from MAS Systems, and attach an MVS board to it, in order to play MVS carts on your TV(costs $600-$750 for the package).         If you want the Super Gun package, you can find it pretty easily.  You call up MAS Systems, order the Super Gun, then you buy an MVS board and cartridges from the places listed below. But, if you want an arcade machine for Neo games, that's another matter......         Call up all the "Amusement Machines" dealers in the phone book in your area, and ask them these questions:     1. Ask if there are any arcade auctions in the area.     2. See if there are any machines for sale at the dealer.     3. Ask if any other dealers in your area might have what you're looking for.         Then, you can check out the dealers(including the ones I listed below, and across the internet), and see if buying used, or buying one new makes sense.          But, shipping is the most important deal, when it comes to purchasing an arcade machine. And, it's not cheap, like regular Neo-Geo Home systems. Even if you buy one locally, you need to find a way to pick it up, and deliver it safely to your destination. If you buy one from a dealer that's more than 100 or  so miles away, the most(seemingly)effective way of shipping is by freight truck.  Well, that adds about 2 weeks to your delivery time, and costs about $250 or so to ship. It costs money to actually get the machine, you know.          So, you can make the most cost-effective decision that way, by knowing about your choices, and making the right one.  But, please remember, that a video game is JUST a video game.....
----Is It Possible to Hook up my Neo Controllers to an MVS board?       From what I know about the MVS board, it is possible on the older boards to hook up the Neo controllers to the controller ports(where the joystick wires connect on the main board).  That's it, there shouldn't be any modifications necessary.
----Someone said that Metal Slug is a RARE game. Where do I get it?        Metal Slug is indeed a rare game, as is a LOT of video games out on the Neo Cartridge and Neo CD(MVS? Fight Fever comes to mind). But do you really want the game, or want a rare piece of plastic? I've  played Metal Slug, and I think it's too easy of a game, and not worth the hassle to get it. Most of the rare games are rare, because they never sold well in Japan, or the U.S..         If you really want a rare game, make sure that you want the game.  I cannot emphasize that enough, it seems. Also, Japan is THE where you look for games, America isn't, because all the Japanese carts (at least most of them)are still over there, so...        Don't let the prices on games like that scare you, if you want them that bad, you can afford to pay $500 for that cartridge. But, I personally don't think that any game is worth that much, because all it is, is plastic and silicon. It's entirely your decision,  but I'm just giving my two cents.....
----What games are recommended for the NEOGEO(CD)?         There are many, many games to pick from on the NEOGEO platform, but picking through the bad ones can be time-consuming, and costly. Well, I've come up with a recommended list, as all these are recommended by myself, AND the plethora of video game magazines that once reviewed them.  Here is the list:     King of Fighters '95(Team Fighting)     Samurai Shodown 2(Fighting)     World Heroes Perfect(Fighting)     Fatal Fury 3(Fighting)     Last Resort(Shooter)     Magician Lord(Action)     Super Baseball 2020(Sports)     Dunk Dreams(Sports)        That should get you started, with 8 quality games. Remember, this is what I recommend, as you may not like a certain game(you can always substitute), or you can't find a particular title, so this list is NOT set in stone. But if you want quality, these are the best ones to play!
----What is the Biggest Game for the NEOGEO currently?          For games already released, it's going to be Real Bout Fatal Fury 2 (The Newcomers), which is the SEVENTH game in the Fatal Fury series, weighs in at 539 Megs. But, for games that are scheduled, but not released, it would have to be King of Fighters '98, which may be from 550-600 Megabits in size.          Just so you know, games with bigger megabit counts may not be always better, but most are indeed better((Magician Lord is beter than Top Hunter, but Last Blade is a LOT better than Aggressors of Dark Kombat) I get a lot of questions, on if games that are bigger, are better, so here's the answer).
----What's this I hear about NEOGEO Emulation?       That's right, you can now emulate Neo-Geo cartridge games on your own computer.  After about a year of teasers and updates on how to do an emula- tor of the Neo-Geo, a couple of them are now available.  There are a couple of flaws on them, such as no sound capabilities, and joystick capabilities aren't well done at the moment.  Also, only the older games, such as Sengoku 2, NAM 1975, and Joy Joy Kid are emulated, beause of the huge ROM size.         But, in a few more months, capabilities will become better, and emul- ation of Neo-Geo will become passable for the real thing.....
----I'm tired of my Neo Cartridge(or CD).  Where do I sell it?          Well, I'm assuming that you don't know anyone else with  your kind of Neo system(like myself). What you do, is follow this checklist below:      1. Make sure that you WANT to sell the game(s) in question.      2. Try to determine a good market value for your game, by  checking out the various newsgroups associated with this( rec.games- .video.marketplace comes to mind), and go from there.      3. Put Ads over the internet, telling how good of condition it is in, the price, does it come w/ box or instructions, and other general info that the people may need to make a judgment on the game.      4. Contact me! Depending on the game, I'll pay a good price  for your cartridges(sorry, no CDs).  Just ask!      5. Sell your games to a company, such as GameDude, for some cash. But, they will not give you much for them, and the only good reason people have for selling them to GameDude is convenience. Make this the "last resort" option.         That should be enough to get you on your way to selling games over the internet.
----Can I Contact SNK?          Of course you can, I've included all the addresses and phone numbers from all their branches, so you can write them and tell your story! Don't expect a quick answer from SNK, or even an answer at all, however, as they aren't the fastest responders to mail.      SNK CORPORATION OF AMERICA, Torrance      20603 EARL ST.      Torrance, CA 90503 U.S.A      Phone#: (310)371-7100      Fax#: (310)371-0969      SNK CORPORATION OF AMERICA, San Jose      2502 STEVENS CREEK BLVD.      San Jose, CA 95128 U.S.A      Phone#:(408)292-4550      Fax#:(408)292-4271]      SNK ASIA LIMITED      SUITE 807, TOWER 1, THE GATEWAY      25 CANTON ROAD      TSIM SHA TSUI KOWLOON,HONG KONG      Phone#: (852)2730-0420      Fax#: (852)2375-3203      SNK SINGAPORE LIMITED      7 TAMASEK BOULEVARD #12-02A       SUNTEC CITY , TOWER ONE SINGAPORE 038987      Phone#: (65)336-7877       Fax#: (65)336-2270      SNK EUROPE LIMITED      2ND FLOOR, MARLBOROUGH HOUSE, 298 REGENTS PARK ROAD,      LONDON, N3 2SZ      ENGLAND      Phone#: (44)181-371-9911       Fax#: (44)181-371-9890      SNK CORPORATION MIDDLE EAST      P.O.BOX 17306       JEBEL ALI FREE ZONE, DUBAI, UNITED ARAB EMIRATES      Phone#: (971)4-814602       Fax#: (971)4-814605      NEO GEO DO BRASIL LTDA.      AV. EUCLIDES, 64/68, JABAQUARA      CEP 04326-080, SAO PAULO, BRAZIL      Phone#: (55)11-5588-2300      Fax#: (55)11-5588-2790      NEO-CREATION, INC.      2919 KAPIOLANI BOULEVARD #1      HONOLULU, HAWAII 96826 U.S.A      Phone#: (808)737-1912       Fax#: (808)737-1905
Game List Questions
----You gave Art of Fighting 3 an Excellent rating.  But I heard that was a bad game from some places.  What's up with that?        Well, certainly other people has their opinions.  But, my reviews are compromised of my own experience playing the game, and other players' exper- iences with the same title.  Being that some titles I cannot play at all(I don't own a NeoGeo CD system), I rely on my sources to tell me about a certain title. But most of the time, the ratings are influenced by myself playing them. They are not biased toward any company, or any lineage of a game, as they are pure ratings, and that may help someone out when looking for a particular game.  In the case of Art of Fighting 3, I thought that it was an excellent game, when compared to Real Bout Fatal Fury Special, and easily was better than the rest of the Art series, so I gave it a high rating.         I worked hard on the following Game List and Reviews, so I hope this helps some people with their buying decisions.
----Someone has Fatal Fury 3 for $299, but I don't want to spend that much for it.  What is the market price for this game?        It's hard not to spend too much on a Neo-Geo game, especially if you want that title.  So, I have come up with a Market Price list for these games, so at least you have a guide to the prices.  But, I don't have all these games, they are just a Market Price guide to Neo-Geo Games.  I hope this helps, so you don't  overspend on the certain title.
----What games do you own for the NEOGEO?  Are they any good?       I've been asked this question many times, so I'll make a quick answer to it.  First, the following games are NOT for sale(go here for games on sale)! Second,  I do not own a CD system, I only own Cartridge games.  Now, here's my list of them (for what I think about a certain title, see my Game List section):    King of Fighters '94       King of Fighters '95    King of Fighters '96       King of Fighters '97    Pulstar                    Ninja Master's    Breakers                   Neo Turf Masters    Art of Fighting 3          World Heroes Perfect           Samurai Shodown 4          Fu'un Super Tag Battle    Over Top    
----Are there any significant oddities pertaining to the Neo-Geo and its games?        Well, there are 2 that I can think of right now(meaning to production oddities, not game translation quirks, which are too numerous, and funny to mention), which are the following:    1.  Minnasen No Okigesamadesu, one of the Mahjong Cartridge games for Neo, seems to be the only Cartridge game without any Megabit Count specified on the box(no cart symbol with a number inside it).    2.  Twinkle Star Sprites, Alpha Denshi(ADK)'s last game on Neo, was made on Neo Cartridge in limited amounts.  But, ADK ran out of instruction books for the cartridge version, so they made the rest with photocopied instructions.     3.  Super Sidekicks(Tokuten Ou) , one of the first soccer games out on the Neo, was a great game in its time.  One problem though, was that in championship mode, while facing the third team(?), the game will glitch up.  This is on EVERY copy of Super Sidekicks, so when that happens to you, don't sweat it.      If there's any more to add to this, feel free to e-mail me.
----Where can I find Neo stuff, info about the NEOGEO mailing list, and  other such things?          Look deeper into this faq for answers!
 Game List      Some may not be out yet, but most are CD titles, and carts are given megabit  counts. I'm also rating the games I have played on cartridge here. Here it is:      (1 being worst, 20 being best)   ALL ARE IN JAPANESE NAME!!!   134 Separate Games Indexed ACTION: -------------- Burning Fight(54 Megs)(okay action game, ditto replay value, 10/20) Crossed Swords(50 Megs)(set a new genre for action games, 17/20) Crossed Swords 2(CD only)(the new sequel, a LOT better, 18/20) Cyber-Lip(50 Megs)(alright action game, 14/20) Eight Man(46 Megs)(replay value is zilch, 9/20) King of the Monsters(55 Megs)(great 2P player action, 13/20) King of the Monsters 2(74 Megs)(decent action, way different from prequel, 11/20) Magician Lord(46 Megs)(modestly difficult action game, 16/20) Magician Lord 2(Prototype)(great action game that was never released, 17/20) Metal Slug(193 Megs)(very good game, too easy, 17/20) Metal Slug 2(362 Megs)(excellent sequel, but still too easy, 17/20) Miracle Adventure(90 Megs)(very easy action game, 10/20) Mutation Nation(45 Megs)(another Final Fight-clone, 10/20) Mystic Wand(Prototype)(older action game, prototype, looks excellent, 17/20) Ninja Combat(46 Megs)(an older version of Sengoku, 11/20) Ninja Commando(54 Megs)(scrolling action game, not great, 10/20) Raguy(50 Megs)(think Mario 2 NES, 12/20) Robo Army(45 Megs)(okay action game, 12/20) Sengoku Densyo(55 Megs)(long action game, not real easy, 14/20) Sengoku Densyo 2(74 Megs)(easy, rare, decent action game, 15/20) Shock Troopers(MVS only)(a newer Ikari Warriors, excellent, 18/20) Super Spy(55 Megs)(defined 3D action genre, 16/20) Top Hunter(110 Megs)(too easy, bad controls, 9/20) -------------- FIGHTING: -------------- Bakumatsu Roman Gekka No Kenshi(474 Megs)(perfect graphics, controls are tight, 19/20) Breakers(210 Megs)(like Street Fighter Zero, great fighter, 18/20) Chojin Gakuen Gowcaizer(186 Megs)(alright, lots of moves, but too old, 16/20) Crystal Legacy(MVS Only)(very old, technical fighting game, 15/20) Double Dragon(178 Megs)(good, technical, newer styles, 15/20) Fighters' History Dynamite(122 Megs)(basic fighting characteristics, 11/20) Fire Suplex(106 Megs)(very hard wrestling game, learning curve is high, 15/20) Fu'un Mokujiroku(190 Megs)(weird play mechanics and characters, awful, 7/20) Fu'un Super Tag Battle(242 Megs)(a million times better than Savage Reign, trust me, 19/20) Galaxy Fight(169 Megs)(weird, good fighting game, 16/20) Garou Densetsu(55 Megs)(classic, hard to control, 12/20) Garou Densetsu 2(106 Megs)(vast improvement over original, 15/20) Garou Densetsu Special(150 Megs)(great sequel to FF2, 15/20) Garou Densetsu 3(266 Megs)(great fighter, despite control, 16/20) King of Fighters '94(196 Megs)(first and classic, 16/20) King of Fighters '95(250 Megs)(the best buy on the Neo, damage is high, 19/20) King of Fighters '96(362 Megs)(excellent, but very cheap playing, 18/20) King of Fighters '97(460 Megs)(very modern, excellent game, 18/20) King of Fighters '98(550+ Megs) Ninja Master's Haoh-Ninpo-Cho(330 Megs)(different, very intricate combo system, great music, 19/20) Real Bout Garou Densetsu(346 Megs)(hard to get used to, but excellent game overall, 17/20) Real Bout Garou Densetsu Special(394 Megs)(best Fatal Fury to date, 17/20) Real Bout Garou Densetsu 2(539 Megs)(new characters alone doesn't make a sequel. good, 17/20) Ryuuko No Ken(102 Megs)(very dated fighter, 11/20) Ryuuko No Ken 2(178 Megs)(somewhat better, 15/20) Ryuuko No Ken Gaiden(298 Megs)(easily the best Art game, animation and music superb, 19/20) Ryuuko No Ken Gaiden Limited Edition*(CD only)(contains art and hints, a must for the AOF3 fan, 16/20) Samurai Spirits(118 Megs)(slow playing, defined Neo-Geo, 13/20) Samurai Spirits Zankurou Musoken(282 Megs)(very solid game, too much damage per hit, 16/20) Samurai Spirits Amakusa Kohrin(378 Megs)(great controls, and very fun, 18/20) Samurai Spirits Amakusa Kohrin Special(CD only)(if you own SS4, Cham-Cham alone is not worth it, great, 17/20) Shin-Oh-Ken(338 Megs)(original, grainy graphics, thumb-buster, and hard, 16/20) Shin Samurai Spirits(202 Megs)(probably the best sequel to any game of SNK's, 17/20) Tengai Makyo Shinden(202 Megs)(very easy, includes Far East of Eden characters, 15/20) Toukai Gan Gan Koshin Kyoku(178 Megs)(not the greatest, weird, 13/20) Waku Waku 7(259 Megs) World Heroes(82 Megs)(great in its era, decent graphics, 15/20) World Heroes 2(146 Megs)(very slow, added more characters, great sequel though, 15/20) World Heroes 2 Jet(178 Megs)(still too slow playing, 13/20) World Heroes Perfect(226 Megs)(fixed problems of WH2J, excellent, and difficult, 19/20) World Heroes Link-Up(Prototype)(Neo link-up version of WHP, original, 16/20) -------------- PUZZLE: -------------- Baka Tonosama Mahjong Hoyuki(48 Megs)(very good Mahjong, technical, 15/20) Chibimaruko Quiz(?? Megs)(want to know more about Japan? Well, get this game, 7/20) Final Romance 2: Idol Mahjong(CD only)(yet another mahjong game, newer and looks better, 13/20) Fun Fun Brothers(Prototype)(so-so, decent Tetris clone, 12/20) Gururin(40 Megs)(decent game with traces to Columns on Genesis, 12/20) Jongshin Densetsu(?? Megs)(not much known about this old mahjong game, just like everything else, 9/20)  Joy Joy Kid(22 Megs)(most primitive game I've ever played, not great, 8/20) Magical Drop 2(82 Megs)(addicting puzzle game, rare, 16/20) Magical Drop 3(174 Megs)(LOTS of improvements over prequel, excellent, 18/20) Mahjong Kyo Retsuden(42 Megs)(very old mahjong, only for mahjong fanatics, 10/20) Mahjong Story(CD only)(adult mahjong, with a Neo flair, somewhat old, 13/20) Minnasen No Okagesamadesu(Megs not specified)(animated mahjong, very graphical, 12/20) Money Puzzle Exchanger(MVS only)(puzzle game that uses lots of math skills, addicting, 17/20) Neo Bomberman(138 Megs)(finally, bomberman with Neo quality, 17/20) Neo Mr. Do!(MVS only)(to many people, it totally destroyed the original, not good, 8/20) Panic Bomber(52 Megs)(one of the usual Tetris clones, almost pointless, 10/20) Pop and Bounce(MVS only)(a different kind of puzzle game, original, 14/20) Puzzle Bobble(CD, MVS only)(also very addicting, very worthwhile indeed, 17/20) Puzzle De Pon(30 Megs)(just like Puzzle Bobble, only sequel with less megs than prequel, 10/20) QP(??? Megs)(saw it in a Neo-Geo Freak, looks like a good puzzle game, 14/20) Quiz Daisousa Sen(34 Megs)(well, see Quiz King of Fighters, older, 5/20) Quiz King of Fighters(178 Megs)(no point for Americans, 6/20) Quiz Meintantei Neo Geo(?? Megs)(different quiz game, more Neo subjects, 8/20) Shogi No Tatsujin(122 Megs)(Syogi, or chess, is here, Neo style, 16/20) Zentrix(CD only)(weird puzzle game, addicting, 16/20) --------------- SHOOTER: --------------- Andro Dunos(34 Megs)(not very good, graphics dated, 8/20) Blazing Star(346 Megs)(sequel to Pulstar, excellent, great music, 19/20)t Chotetsu Brikin'ger:Iron Clad(CD only)(best horizontal shooter since Pulstar, 18/20) GhostLop(??? Megs)(I think this is a shooter, looks good, 15/20) Ghost Pilots(55 Megs)(1942 all over again, very old, 13/20) Last Guardian 2(47 Megs)(dated feel, really old, 10/20) Last Resort(45 Megs)(for those who want Pulstar, but can't find it, 17/20)        NAM-1975(46 Megs)(game shows its age, shooter is still fun, 14/20) Operation Ragnarok(110 Megs)(decent shooter, run-of-the-mill however, 14/20)  Pulstar(305 Megs)(hardest shooter made, graphics and sound are awesome, 19/20) Sonic Wings 2(102 Megs)(good in its day, 14/20) Sonic Wings 3(154 Megs)(very hard shooter, great, 18/20) Twinklestar Sprites(146 Megs)(weird genre represented, addicting and very fun, 18/20) Viewpoint(74 Megs)(hard shooter, good graphics, like Zaxxon, 16/20) ---------------       SPORTS/OTHER: --------------- ADK World(CD only)(a more rudimentary version of Neo CD special, 10/20) Ashita no Joe Densetsu(46 Megs)(very old boxing, not worth the money, 9/20) Band of The Fighters(CD only)(CD+G containing KOF music, alright buy, 12/20) Baseball Stars Professional(50 Megs)(good baseball, old, 13/20) Baseball Stars Professional 2(68 Megs)(great baseball feel, 18/20) Big Tournament Golf(133 Megs)(most addicting game for NG, 18/20) Drift Out-New Technology(CD, MVS only)(Neo racing, is what racing should be, 17/20) Dunk Dreams(94 Megs)(great arcade basketball, shows its age though, 16/20) Dunk Stars(Prototype)(Sammy's answer to Dunk Dreams, unfortunately never made, 16/20) Flying Power Disk(74 Megs)(very original, addicting game, 16/20) Football Frenzy(48 Megs)(decent arcade football, can be fun, 13/20) Futsal(CD, MVS only)(another soccer sim, give it a chance, 16/20) Goal!Goal!Goal!(MVS only)(soccer quarter-sucker, pretty good, 16/20) King of Fighters '96 CD Collection(CD only)(pics and stuff from KOF '96, not needed, 9/20) League Bowling(26 Megs)(lots of fun with 2+ players, 15/20) Neo-Geo CD Special(CD only)(showcases Neo games, good buy, 16/20) Over Top(210 Megs) Power Spikes 2(?? Megs)(original volleyball sim, old however, 15/20) Rally Chase(CD only)(see Thrash Rally.) Riding Hero(42 Megs)(the only motorcycle racing game, alright, 14/20) Samurai Spirits RPG(CD only)(no bells-and-whistles at all, solid, 14/20) Soccer Brawl(46 Megs)(primitive soccer game, 11/20) Stakes Winner(80 Megs)(horse-racing, first effort on Neo, 14/20) Stakes Winner 2(178 Megs)(horse-racing taken to a new level, 17/20) Super Baseball 2020(46 Megs)(great baseball action, 16/20) Super Dodge Ball(CD, MVS only)(first dodge-ball on Neo, good, 14/20) Tokuten Ou(54 Megs)(arcade soccer, old and classic, 13/20)  Tokuten Ou 2(106 Megs)(good, basic sequel, 13/20) Tokuten Ou 3(158 Megs)(great soccer simulation, 17/20) Tokuten Ou: Hono-oh No Libero(226 Megs)(like the game says, Ultimate, 18/20) Thrash Rally(46 Megs)(gets the "Trash Compactor" award, 2/20) Top Players Golf(62 Megs)(old, fun factor only thing going for it, 11/20) World Soccer '96(MVS only)(realistic soccer simulation, but plays horribly, 11/20) ----------------- denotes Japanese name(listed here are Japanese-English names, or games that are only Japanese(only Japanese MVS, for example). remember, only games that UNDERWENT a name change are here!!!): ----------   ADK World is Japanese only.   Ashita no Joe Densetsu=Legend of Success Joe   Baka Tonosama Mahjong Hoyuki is Japanese only.   Bakumatsu Roman Gekka No Kenshi=The Last Blade   Band of the Fighters is Japanese only.   Big Tournament Golf=Neo Turf Masters   Chibimaruko Quiz is Japanese only.   Chojin Gakuen Gowcaizer=Voltage Fighter Gowcaizer   Crystal Legacy=Fight Fever   Dunk Dreams=Street Hoop   Dunk Stars is Japanese only.    Fighters History Dynamite=Karnov's Revenge   Final Romance 2: Idol Mahjong is Japanese only.   Fire Suplex=3 Count Bout   Flying Power Disk=Windjammers   Fun Fun Brothers is Japanese only.   Futsal=Pleasure Goal   Fu'un Mokijiroku=Savage Reign   Fu'un Super Tag Battle=Kizuna Encounter Super Tag Battle   Garou Densetsu=Fatal Fury   Garou Densetsu 2=Fatal Fury 2   Garou Densetsu 3=Fatal Fury 3   Garou Densetsu Special=Fatal Fury Special   GhostLop is Japanese only.   Jongshin Densetsu is Japanese only.   Joy Joy Kid=Puzzled   Last Guardian 2=Alpha Mission 2   Mahjong Kyo Retsuden is Japanese only.   Minnasen No Okagesamadesu is Japanese only.   Miracle Adventure=Spinmaster   Money Puzzle Exchanger is Japanese only.   Mystic Wand is Japanese only.   Neo Mr. Do! is Japanese only.   Operation Ragnarok=Zed Blade   Pop and Bounce is Japanese only.   Power Spikes 2 is Japanese only.   Pulstar is Japanese only.   Puzzle Bobble=Bust-A-Move   QP is Japanese only.   Quiz Daisousa Sen is Japanese only.   Quiz King of Fighters is Japanese only.   Quiz Meintantei Neo Geo is Japanese only.   Raguy=Blue's Journey   Real Bout Garou Densetsu=Real Bout Fatal Fury   Real Bout Garou Densetsu Special=Real Bout Fatal Fury Special   Real Bout Garou Densetsu 2=Real Bout Fatal Fury 2   Ryuuko No Ken 2=Art of Fighting 2   Ryuuko No Ken Gaiden=Art of Fighting 3   Ryuuko No Ken Gaiden Limited Edition is Japanese only.   Samurai Spirits=Samurai Shodown   Samurai Spirits Zankurou Musoken=Samurai Shodown 3   Samurai Spirits Amakusa Kohrin=Samurai Shodown 4   Samurai Spirits Amakusa Kohrin Special is Japanese only.   Samurai Spirits RPG is Japanese only.   Sengoku Densyo=Sengoku   Sengoku Densyo 2=Sengoku 2   Shin-Oh-Ken=Ragnagard   Shin Samurai Spirits=Samurai Shodown 2   Shogi No Tatsujin=Master of Syogi   Sonic Wings 2=Aero Fighters 2   Sonic Wings 3=Aero Fighters 3   Stakes Winner 2 is Japanese only.   Super Dodge Ball is Japanese only.   Tengai Makyo Shinden=Kabuki Klash   Tokuten Ou=Super Sidekicks   Tokuten Ou 2=Super Sidekicks 2   Tokuten Ou 3=Super Sidekicks 3   Tokuten Ou: Hono-oh No Libero=Super Sidekicks 4: The Ultimate 11   Toukai Gan Gan Koshin Kyoku=Aggressors of Dark Kombat   Twinklestar Sprites is Japanese only.   Waku Waku 7 is Japanese only.   Zentrix is Japanese only. ---------- Market Prices
THESE ARE MARKET PRICES FOR THE NEO-GEO AND NEO-GEO CD. THESE ARE ONLY PRICES, NOT WHAT I HAVE. I'M NOT WILLING TO SELL, SO TAKE THESE PRICES AS A GUIDE TO WHAT THEY SHOULD GO FOR. BUT, I MAY BUY USED NEO GAMES, ASK ME FOR INFO, AND ALL NUMBERS ARE IN DOLLARS(U.S.).

*GAMES MAY NOT BE AVAILABLE, ASK ME FOR INFO.

NEO-GEO CARTRIDGE:

 Name:  Buying Used  Selling Used  Selling New
 System  80  175  499
 3 Count Bout  20  40  99
 Aero Fighters 2  35  60  199
 Aero Fighters 3  130  219  229
 Aggressors of Dark Kombat  50  89  119
 Alpha Mission 2  10  20  
 Andro Dunos  20  39  
 Art of Fighting  15  30  179
 Art of Fighting 2  29  60  199
 Art of Fighting 3  70  159  259
Baka Tonosama Mahjong Hoyuki  79  129  149
 Baseball Stars  10  15  
 Baseball Stars 2  20  40  
 Blazing Star  150  239  279
 Blue's Journey  5  20  
 Breakers  299  339  409
 Burning Fight  18  35  
Crossed Swords  20  35  
 Cyber-Lip  15  30  
 
 Eight Man  59  89  
 Fatal Fury  5  20  129
 Fatal Fury 2  20  35  139
Fatal Fury Special  25  59  199
 Fatal Fury 3  55  89  229
 Football Frenzy  15  29  
 Galaxy Fight  40  89  
 Ghost Pilots  10  25  
 Gururin  60  89  
 Joy Joy Kid  20  39  
 Kabuki Clash  40  99  
 Karnov's Revenge  25  39  
Kizuna Encounter  299  359  429
 King of Fighters '94  30  70  239
 King of Fighters '95  59  90  259
 King of Fighters '96  90  149  259
 King of Fighters '97  130  200  279
 King of the Monsters  20  45  
 King of the Monsters 2  25  55  
 Last Resort  20  35  
 The Last Blade  140  200  259
 League Bowling  10  40  
 Mahjong Kyo Retsuden  20  40  59
 Magical Drop 2  80  189  
 Magical Drop 3  199  279  349
 Magician Lord  5  25  
 Maruko Deluxe Quiz(Chibimaruko Quiz)  99  149  
 Master of Syogi  79  139  
 Metal Slug  180  369  
 Metal Slug 2  150  230  259
 Minnasen No Okagesamadesu  89  139  159
MonolithMahjong  99  159  
 Mutation Nation  10  30  
 NAM-1975  15  30  
 Neo Turf Masters  85  189  299
 Ninja Combat  20  40  
Ninja Commando  20  45  
 Ninja Masters  189  299  359
 Over Top  189  259  329
 Power Spikes 2  69  99  
 Pulstar  189  299  359
Quiz Daisousa Sen  69  119  
 Quiz King of Fighters  99  149  
 Quiz Meintantei Neo Geo  89  149  
 Ragnagard  189  289  369
 Real Bout Fatal Fury  90  170  279
Real Bout Fatal Fury Special  105  199  279
 Real Bout Fatal Fury 2  150  219  259
Riding Hero  25  39  
 Robo Army  10  35  
Samurai Shodown  20  45  189
 Samurai Shodown 2  30  80  209
 Samurai Shodown 3  60  119  219
 Samurai Shodown 4  90  225  299
 Savage Reign  30  40  159
 
 Sengoku  10  25  99
 Sengoku 2  50  89  239
 Soccer Brawl  15  35  
 Spinmaster  20  50  
 Stakes Winner  80  170  259
Stakes Winner 2  120  209  279
 Street Hoop  20  50  89
 Super Baseball 2020  5  15  
 Super Sidekicks  10  25  
Super Sidekicks 2  30  55  
 Super Sidekicks 3  45  80  199
 Super Sidekicks 4:Ultimate 11  90  259  349
 Super Spy  20  35  
 Thrash Rally  5  20  
 Top Hunter  25  60  
Top Players Golf  5  15  
 Twinkle Star Sprites  190  339  369
 View Point  79  129  189
 Voltage Fighter Gowcaizer  89  140  239
Waku Waku 7  170  299  349
 WindJammers  60  99  
 World Heroes  5  20  
 World Heroes 2  20  40  
 World Heroes 2 Jet  25  55  
 World Heroes Perfect  99  159  279
IF YOU WANT TO SELL ME GAMES, E-MAIL ME FOR MORE INFO.

I'll pay a decent price for games, not really the above prices, if asked. I WILL NOT BUY EVERY GAME WHEN ASKED.

NEO-GEO CD:

 Name:  Buying Used  Selling Used  Selling New
 Neo-Geo CD system  70  199  225
 Neo-Geo CDZ System  100  260  320
 3 Count Bout  15  30  
 Aero Fighters 2  20  29  49
 Aero Fighters 3  25  44  
Aggressors of Dark Kombat  15  30  
 Alpha Mission 2  10  29  
 Art of Fighting  15  29  
 Art of Fighting 2  10  24  39
 Art of Fighting 3  30  39  69
 Baseball Stars  15  29  
 Baseball Stars 2  29  44  
 Blue's Journey  15  29  
 Breakers  39  69  89
 Burning Fight  15  30  
Crossed Swords  20  34  
 Crossed Swords 2  25  44  54
 Cyber-Lip  15  25  
 Double Dragon  29  49  59
 Eight-Man  15  29  
 Fatal Fury  10  29  
 Fatal Fury 2  10  29  
 Fatal Fury Special  15  29  
 Fatal Fury 3  5  20  39
 Football Frenzy  10  29  
 Futsal  29  59  
 Galaxy Fight  10  35  
 Ghost Pilots  5  29  
 Gururin  19  34  
 Kabuki Klash  15  35  
Karnov's Revenge  10  29  
 King of Fighters '94  15  24  
 King of Fighters '95  10  24  29
 King of Fighters '96  20  39  49
 King of Fighters '97  32  45  54
 King of Monsters 2  19  35  
 Last Resort  10  29  
 Last Blade  29  59  
 Magical Drop 2  15  34  
Magical Drop 3*  29  54  69
 Magician Lord  5  19  
 Metal Slug  25  49  
 Mutation Nation  15  29  
 NAM-1975  15  29  
 Neo Drift-Out  39  79  
 Ninja Combat  10  24  
Ninja Commando  19  29  
 Ninja Masters  34  59  79
 Power Spikes 2  19  39  
 Pulstar  24  49  
 Puzzle Bobble  10  29  
 Puzzled  10  29  
 Rally Chase  5  19  
 Real Bout Fatal Fury  25  44  
 Real Bout Fatal Fury Special  25  44  49
 Riding Hero  5  25  
 Samurai Shodown  15  30  
 Samurai Shodown 2  5  15  29
 Samurai Shodown 3  15  34  44
 Samurai Shodown 4  20  44  54
 Samurai Shodown RPG  30  59  79
 Savage Reign  10  30  
 Sengoku  15  39  
 Sengoku 2  20  49  
 Soccer Brawl  5  20  
 Street Hoop  5  24  
 Super Baseball 2020  10  24  
 Super Sidekicks  15  29  
 Super Sidekicks 2  15  29  
 Super Sidekicks 3  5  15  
 Super Spy  15  39  
 Top Hunter  15  29  
Top Players Golf  5  15  
 Twinkle Star Sprites  29  59  79
 View Point  29  44  
 Voltage Fighters Gowcaizer  25  39  59
 Windjammers  10  29  
 World Heroes  5  19  
 World Heroes 2 Jet  10  25  
 World Heroes Perfect  29  45  59
 Zentrix  19  39  
I DO NOT BUY CD GAMES, THESE ARE JUST GUIDELINES ONLY.
-------------

Phone Numbers



       These are all retailers that carry either the Home Cartridge, the Neo-Geo CD, or the MVS Carts and System.  Please enjoy!       You can call SNK, and they'll tell you a list of dealers that carry the NEOGEO, if you ask.  But, some of the places they give you are very outdated, so don't worry when most of the places they give you turn up empty. MAS Systems:(714)831-5760 (accessories, and the MVS->Home cart mod.) Game Source:(212)279-6758 (these guys may have what you're looking for) Japan Video Games:(626)281-9282 (CDs, new and used carts, great service) GameDude:(818)764-9506 (an excellent source of carts and CDs!) BuyRite:(919)850-9473 (CDs, rarely carts, not good service) SNK Main Office:(408)292-4550 (has most of the carts, at a price!) Video Connection:(800)444-6854 (MVS everything, board prices are high) National Console Support:(718)523-5774 (has a LOT of imports, can find games) Games To Go:(612)798-5879 (has some carts, mostly older) Games City:(626)573-3832 (has MVS boards, carts, and other video games) Multimedia 1:(212)539-1039 (has older carts, most Japanese) State Sales and Coin:(410)646-4100 (MVS carts, complete machines) Great Western Trading:(541)726-1813 (MVS carts and boards) Games Central:(516)466-5767 (has carts, nice to deal with, very high prices) Game World:(410)676-0670 (can look for rare carts if you want) J&L Games:(212)431-1541 (has some Cartridges and CDs) Game Masters:(510)483-4263 (has some CDs, old carts for sale also) The Rage:(516)467-1679 (has a good number of newer CDs and cartridges)
Other Info     To subscribe to the NEOGEO mailing list, send the text "SUBSCRIBE  NEOGEO" in email to neogeo@dhp.com, and can send messages to the  same address. I DO NOT RECOMMEND the Neo-Geo mailing list, however, as I used to be on it, and got tired of it real quickly, and can be a waste of time.      Also, if you want more info on the Neo, go to the links page link at the bottom of the FAQ.  There, you can find a LOT of  different websites that meet your needs.
Past Updates  v.1.0: First ever edition of this FAQ, with a limited game list.(4/10/97)  v.1.1: Important updates, include a revamped gamelist and new questions were put up.(4/23/97)  v.1.2:  Added new questions.(4/25/97)  v.1.3-1.9b: Questions were corrected, and gamelist was added to. (5/29/97, around there)  v.2.0: New questions, and Other Info was added.(6/13/97)  v.2.1-2.5: Gamelist was updated.(around 8/20/97)  v.2.6: This is now the best gamelist of Neo games on the Net! I can back up these claims as well, and this FAQ has a lot of added questions as well.(10/25/97)  v.2.7-2.8: Added questions, updated gamelist and reviews of my own. (12/10/97)  v.2.9:  Added searchable area of my FAQ, updated my gamelist and reviews.(1/23/98)  v.2.9a-2.99c:Updated gamelist, added questions.(around 2/15/98)  v.2.99d: Bold print and more reviews accentuate this interim release.(2/22/98)  v.3.0: Revamped FAQ, with more questions, and my gamelist corrected.   v.3.1-3.2: Corrections to this FAQ, including new reviews and questions. (2/26/98-3/1/98)  v.3.3: Added 4 new questions, updated my Game List, and cleaned it up somewhat.(3/6/98)  v.3.4-3.43: Another interim release, with new questions and game list updates galore.(3/31/98)  v.4.0-4.09: Barring any more updates, this will be the definitive update, and will answer all your questions to the Neo-Geo.  Also, it will be the last update, for a long time.(4/31/98)  v.4.1-4.96: A compound of updates, and my review page is almost finished!  Some more questions were added.(6/2/98)
Coming Soon to my FAQ!  v.5.0: Another update compounding, this will try to end up being over 100kbits in size.  
THIS FAQ IS NOT ENDORSED OR MADE BY SNK ENTERTAINMENT  CORPORATION!!!!!! I would wish to thank Dion Dakis, Phil Kinney, Russ Krook III,  Sylvio Hodos Spaceman Spiff, Christopher Olszewski, Lawrence Bassin, Jacob Poon, and Chris Ray.  Oh yeah, and special thanks to Ralph Barbagallo III, for making the first one to  improve and learn on.  Any comments or questions about this faq and the NEOGEO?   E-mail me at Cmull11217@aol.com.  Happy gaming! DO NOT TAKE ANY PART OF THIS FAQ WITHOUT MY CONSENT! I'll usually give my consent, but I don't like to chase rule-breakers over the internet. Chris Mullins's Neo Geo Faq 4.96 END

Special Thanks to Chris for letting me use this faq on my page.
CLICK!To access Chris's NEO-GEO Page.
CLICK!  To access a different FAQ Written by Ralph A. Barbagallo III